Persistent vs. Packaged Worlds
January 23rd, 2009
Persistent vs. Packaged Worlds. What’s the difference? Not all worlds are created equal…
An illustrated Wordle comparison between Persistent and Packaged Worlds.
The persistence comes from maintaining and developing the state of the world in the game around the clock. Quite unlike other types of games, the plot and events in a persistent world game continue to develop even while some of the players are not playing their characters. That aspect is similar to the real world where events do occur regardless if they are directly or indirectly related to a person, as they continue to happen while a person is asleep, etc. Conversely, a player’s character can also influence and change a persistent world. The degree to which a character affects a world varies from game to game. Since the game does not pause or create player-accessible back-up files, a character’s actions will have consequences that the player must deal with. Description from Wikipedia
















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