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	<title>Comments on: Are Virtual Worlds Only for Multiplayer?- WRONG!</title>
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	<link>http://blog.visualpurple.com/2009/07/15/virtual-worlds-multiplayer-wrong/</link>
	<description>Intelligent Simulation Technologies &#38; Embedded Training Systems</description>
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		<title>By: Margaret</title>
		<link>http://blog.visualpurple.com/2009/07/15/virtual-worlds-multiplayer-wrong/comment-page-1/#comment-657</link>
		<dc:creator>Margaret</dc:creator>
		<pubDate>Mon, 03 Aug 2009 13:41:27 +0000</pubDate>
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		<description>I recently came across your blog and have been reading along. I thought I would leave my first comment. I don&#039;t know what to say except that I have enjoyed reading. Nice blog. I will keep visiting this blog very often.

Margaret

http://racingonlinegames.net</description>
		<content:encoded><![CDATA[<p>I recently came across your blog and have been reading along. I thought I would leave my first comment. I don&#8217;t know what to say except that I have enjoyed reading. Nice blog. I will keep visiting this blog very often.</p>
<p>Margaret</p>
<p><a href="http://racingonlinegames.net" rel="nofollow">http://racingonlinegames.net</a></p>
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		<title>By: Shane</title>
		<link>http://blog.visualpurple.com/2009/07/15/virtual-worlds-multiplayer-wrong/comment-page-1/#comment-648</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Wed, 15 Jul 2009 16:05:40 +0000</pubDate>
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		<description>Interesting post! The military is a good example of a company using virtual worlds for training, with simulators and what-not. I&#039;m sure they&#039;ve been doing it for years now.

As time goes on and the workforce starts to get populated with younger people who are more adept at interacting with virtual worlds, it&#039;s easy to see how adopting these kinds of tools will become more of an accepted norm. 

Learning nowadays is gradually becoming focused more towards collaboration, self-initiated exploration (a.k.a. curiosity) and play. This makes utilizing a virtual world, be it populated by other people or NPC&#039;s, seem like a natural progression.</description>
		<content:encoded><![CDATA[<p>Interesting post! The military is a good example of a company using virtual worlds for training, with simulators and what-not. I&#8217;m sure they&#8217;ve been doing it for years now.</p>
<p>As time goes on and the workforce starts to get populated with younger people who are more adept at interacting with virtual worlds, it&#8217;s easy to see how adopting these kinds of tools will become more of an accepted norm. </p>
<p>Learning nowadays is gradually becoming focused more towards collaboration, self-initiated exploration (a.k.a. curiosity) and play. This makes utilizing a virtual world, be it populated by other people or NPC&#8217;s, seem like a natural progression.</p>
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