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Visual Purple has been on Twitter for some time now (@visualpurplesim), however we thought you might want to follow a few more Twitter peeps.
@visualpurplesim
@gisterpro
@meganrutherford
@edheinbockel

Visual Purple has been on Twitter for some time now (@visualpurplesim), however we thought you might want to follow a few more Twitter peeps.
@visualpurplesim
@gisterpro
@meganrutherford
@edheinbockel

Generation Z, also known as the Digital Generation is defined as people born between the early to mid 1990’s and the early 2000’s. What they bring to the table is a back of the hand knowledge on social networking and other applications as their lifestyles are predominately dominated by technology. From the type of cell phone they use, to the car they drive and everything in between, technology rules! Not to mention the fact that they don’t really know a world without technology. They were born at the dawn of the world wide web and can also be identified as Generation M (or the internet generation). Needless to say they lead a highly connected type of lifestyle (and are accustomed to no-other). Everything has always been at their fingertips from cell phones, to YouTube and the iPod. They are extremely adept at multi-tasking and handling anything that technology may throw their way.
Visual Purple was just recognized as a Top Training and Simulation Company for 2011 by Military Training Technology. This marks the fourth consecutive year that Visual Purple has made the list. MT2 publishes the list each year, with the winners selected by an impartial panel of judges from a highly competitive group of companies. A variety of criteria’s form the basis for selection, including total military sales volume, and overall program effectiveness. The winning companies from around the world are recognized as making a significant impact on the military training industry across the spectrum of technologies and services. We are very honored to once again be named a Top Training and Simulation Company for 2011.
In an article featured in the August 2011 issue of Military Training Technology the magazine asked, “What role(s) will your company best fill as the United States military turns more to the use of serious gaming in an effort to reduce the military’s training costs while maintaining the combat readiness of the warfighter?”
Here is what Ed Heinbockel, President of Visual Purple contributed to the article:
“Today’s warfighters have been raised on video games. They learn differently than past generations. By recognizing and leveraging the learning styles appropriate to current trainees, 3-D animated decision-based virtual world training offers instruction that is relevant and effective—with improvement in both motivation to train and knowledge retention—this type of training is proven to be very, very sticky.
Through the use of 3-D animated decision-based serious game training, a platform is presented to today’s warfighter that is immediately recognizable and significantly more palatable than traditional PowerPoint-type ‘page flip’ training. By offering simulation training aimed at individuals rather than large groups, training can take place anytime and anywhere the trainee has access to a computer, while non-virtual training can accommodate only a limited number of instructors and students at any given time. Refinement of training content is a continuing requirement necessary to ensure that warfighters have the latest and most relevant training possible.
One of the many benefits of Visual Purple’s training products is our proven technologies that allow for rapid updates and changes. Unlike some training programs that are difficult to make changes and/or updates to, Visual Purple simulations can easily be ‘remodeled’ later should the need arise. The number of true subject matter experts (SMEs) is limited. By incorporating SMEs’ expertise into learning content, the impact they provide is expanded to cover the entire training audience. Improvements in hardware capability have allowed for significant improvements in graphics and training technologies. More ‘horsepower’ in smaller packages (smartphones, touchpads, tablets, etc.) allows warfighters to train anytime and anywhere. These mission rehearsal modeling tools are aiding in overall military readiness by streamlining training capabilities. One thing is for sure: it beats the so-called BOGSAT (or Bunch of Guys Sitting Around a Table). Emerging technologies are changing the way today’s military trains-up.”
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