I just finished reading the latest issue of TSJ (Training & Simulation Journal). An editorial entitled War Gaming by Karen Walker resonated with me. The article outlines the use of serious games to meet the needs of a variety of military organizations.
A couple of key points….
-A interesting computer game simulation utilized to train military police was developed for the U.K. Ministry of Defence.
-The learner landscaping is shifting. So training Generation Y with engaging and immersive experiences through simulation training applications rather than “Death-by-PowerPoint slides” just makes sense.
-By institutionalizing and standardizing the use of gaming technology for training today’s warfighters the military is able to manage limited resources more efficiently and effectively.
-Game-based training solutions can add entertainment value and provide for education and training to succeed.
-The Army’s latest field manual, FM 7-0 is the new cornerstone for the future of Army training.
-Serious games are demonstrating that they are effective in teaching invaluable decision-making skills.
Yes, the military gaming revolution is on track and gaining momentum while utilizing serious gaming technology to prepare troops for current and future missions.
An article just released online today by World Politics Review is just another testament to the use of games for training within the military sector.