Posts tagged: Government Virtual Worlds

The Government and Virtual Worlds

More often than not I am asked about our ongoing virtual world projects. Although I am not at liberty to discuss all that we have been doing (as some of it is classified) I can tell you we have been busy building virtual worlds for a variety of unique clients (both in the Government and Corporate sectors). Hopefully someday we will be able to show more of what we can do! It always cracks me up when I see a company handing out case study after case study without actually being able to publicize what company it is. How can one get a clear picture of the entire product without knowing all the nuts and bolts that went into creating the training product and ultimately a roundabout case study. I will say that the team here at Visual Purple have done case studies in the past, although they do provide a window into our training capabilities we measure success by our clients’ success and their trainees’ retention and improved performance. Having said all that, look for some exciting new ways we can share with you our successes in Q1 of 2010.

Speaking of Virtual Worlds… (Week of September 14-18)

A weekly wrap-up on what’s going on within the Virtual World sphere and beyond! Click on any of the below titles to read the full story.

Minnesota College Offers a Degree in Second Life

Second Life farmers’ market gets real with home deliveries

Growth forecasts for the Virtual Worlds sector

The First Statewide Rollout of a Virtual World Learning Environment: The University of Texas System in Second Life

South Dakota State University Adopts Second Life

The Medaverse – Medicine and Virtual Community Merge

6 out-of-this-world Government sites in Second Life

Technology: Virtual World Technology for Augmented Reality

Is Second Life the ONLY Virtual World?

It seems as though whenever one mentions ‘virtual world’ the first thing that comes to mind is Second Life (SL). Admittedly, this is perhaps the most well known virtual world platform and certainly the largest ‘sandbox.’ Recently, Linden Lab (SL’s purveyor and overlord) released Q1 2009 performance data stating that SL users logged 124 million hours! So what are users doing? Most get caught up in creating there own avatar, utilizing the cheap economy of Linden dollars (L$) micro-currency, purchasing land, building things and enjoying 3D chat – think lots of socializing. Obviously, SL does appeal to the vast majority of early adopter virtual world users. Now, what if you are in the government or corporate sectors and like what virtual worlds offer? After a little digging most traditional or legacy organizations gin up concerns around the SL brand (the remnants of early ‘lawlessness” in SL and resulting bad press that just never seems to die).

So, in spite of a much more civil environment and continued strong use, the reservations never quite seem to go away, they just linger like a the Hong Kong haze…
- It’s not private and secure
-Too much variability and not enough control over the user, the user may roam freely in an open world environment
- No control on whom the user is able to talk to or how the avatar is set up
- Doesn’t play well with most enterprise firewalls

All these issues and others have hindered SL’s adoption by corporate/government. Linden recognizes this and is working with IBM and Intel to solve some of these issues. We hope to see some headway in ’09 as SL attempts to become an emerging platform standard for enterprise.

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