Posts tagged: IBM

Toward Interoperability in Virtual Worlds…

Just as tough as going across the border out of or back into the good ol’ US of A – interoperability between virtual worlds is still not a seamless proposition. Transporting an avatar from one world to another seems to be a hot topic of virtual world users these days. I do wish that it were a seamless transition and one simple answer, but as of now it remains extremely complex. Interoperability from world to world seems to be a common theme that is circled around at virtual world conferences. Going from my customized SL avatar to a generic ‘male tourist’ (don’t ask) default avatar in Active Worlds I was a little bummed. Although once in Active Worlds I could switch to a female tourist- then would go to another in-world destination and (poof!) I was once again a male tourist. So the whole idea of interoperability between worlds is a pretty good topic to bring up and address. Not only is interoperability specific to only avatars but also to virtual goods/ digital assets as well. So we’ll just skim the surface on this as I don’t want to open a whole can of worms on intellectual property laws and the technical differences right now…we’ll dive in deeper at a later time.

Let’s not overlook the avatar name issue. Although I may be Megan Ricantaur in one world when I enter another world that name may already be taken. I believe that cross-world movement will happen, it just remains unseen as to what extent it will be enabled. Maybe someday there will be a universal virtual world client- but for now it’s onto creating different avatar identities for different worlds.

We know that Linden Lab has been dabbling around with the whole interoperability issue. So could interoperability be the future of the web? Will you be able to connect seamlessly to a variety of virtual world platforms? Opensim and Second Life to Active Worlds and Twinity? Will there ever be a single point of portability across worlds? Maybe in the future, but certainly not in the near future. A 3 to 5 year timeframe?? Yes, I think so (or rather I hope so). So let’s work to bring standards to virtual worlds and perhaps voyaging across the metaverse and beyond!

Let’s recap one of the highlights of virtual world interoperability that has been done so far:

“In July 2008, IBM and Linden Lab announced an interoperability agreement following successful tests in which avatars were teleported “from the Second Life Preview Grid into a virtual world running on an OpenSim server, marking the first time an avatar has moved from one virtual world to another.”

Interoperability 300x224 Toward Interoperability in Virtual Worlds…

Avatar: A New Addition to Mankind

A few posts ago I discussed my Top 10 trends in the Virtual World space for 2009. One raised a few eyebrows: Cross-platform Avatar standardization will continue. Perhaps I should elaborate.

Teleporting avatars from one Virtual World to another…We saw the beginning of this in 2008 between IBM and Linden Lab. Look for more moves like this in the future through VC backed companies and the eight hundred pound gorillas. With the massive use of social media outlets – and more and more people adopting Virtual Worlds into their daily lives – this is not going away! Who wants to have to keep reinventing the wheel in every 3D world? Not me! More than likely the avatars moving from one platform to another will be a hot topic in 2009. Be warned the road to cross-platform avatar standardization may hit a few bumps along the way.
vw screen image 300x142 Avatar: A New Addition to Mankind

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