virtual world technology

All posts tagged virtual world technology

Almost as exciting as David Letterman’s Top 10 list- here is a list of the top 10 blog posts of 2009 from Visual Purple’s Virtual Speak blog.

Navigation in Virtual Worlds: From Simple to Complex

Chat Bots 101: Artificial Intelligence Optional

Promise and Perils of Virtual Worlds 1

Promise and Perils of Virtual Worlds 2

Emulating Human Voiceovers With TTS Voices

Push vs. Pull Learning

Let’s Define Collaborative…

Virtual World Cost Analysis- Diving In

Virtual Worlds: The Emperor has no Clothes!

Virtual Worlds for Enterprise and Corporate Use

A weekly wrap-up on what’s going on within the Virtual World sphere and beyond! Click on any of the below titles to read the full story.

Building Real Security With Virtual Worlds

Insurance Company Launches a Virtual World Aimed at Making Healthy Choices

Virtual world to offer chiropractic students unique patient experience

Second Life Gets A Life 2.0 At Sundance

Educators explore virtual reality as learning tool

U.C. Irvine Set to Offer 4-Year Degree in Virtual Worlds

Virtual world technologies aid real world problems

A weekly wrap-up on what’s going on within the Virtual World sphere and beyond! Click on any of the below titles to read the full story.

Second Life Duty Now Required for Penn State’s Online Advisers

Avatars Can Surreptitiously And Negatively Affect User In Video Games, Virtual Worlds

National Geographic And NDi Media Partner To Develop And Distribute ’Virtual World Of Music’ Game

A weekly wrap-up on what’s going on within the Virtual World sphere and beyond! Click on any of the below titles to read the full story.

The Second Life Economy – Third Quarter 2009 in Detail

Journal of Virtual Worlds Research- Volume 2, Number 3: Technology, Economy and Standards

Second Life Enterprise (AKA Codename Nebraska) Launch

Homeland Security Plans Virtual World Terror Attack Simulators

Second Life plateaus during Q3 2009

A weekly wrap-up on what’s going on within the Virtual World sphere and beyond! Click on any of the below titles to read the full story.

Linden Lab CEO on Second Life’s growth, future

The Virtual World in 2015: Our Readers’ Predictions

Journal of Virtual Worlds JVWR Volume 2, Number 3: Technology, Economy and Standards

Linden Lab to Unveil Nebraska at Enterprise Conference

Why Do Government Islands Frequently Fail?

A Virtual Clinic to Treat the Stresses of War

A weekly wrap-up on what’s going on within the Virtual World sphere and beyond! Click on any of the below titles to read the full story.

China Bans Foreign Investment In Online Games, Virtual Worlds

Nokia to Invest in Virtual Worlds

Engineering and the Question of Hands-On Training in a Virtual World

The Virtual World campus 250+ US universities now offer degrees linked to ‘virtuality’

Are online currencies striking gold?

Virtual Goods To Reach $1 Billion In 2009

Verizon/Cisco Study Finds Improved Performance from Virtual Collaboration

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By Ed Heinbockel, President and CEO, Visual Purple, LLC

We have an entertaining habit here at Visual Purple of diving down technology rabbit holes with a particular goal in mind and quickly finding ourselves looking squarely in the eyes of something far bigger, better and badder than anything we initially imagined. If we’re not careful, the proverbial technology tail would soon be wagging us. Looks like we may be living that dream today.

The ‘wouldn’t it be cool’ moment occurred some months back when we came to the realization that VWs demand avatars (NPCs) that behave in ways that would seem realistic and of utility. So we started down the path to achieve not Artificial Intelligence, but Behavioral Intelligence – or what we now choose to describe as Synthetic Intelligence. In future blogs we’ll break this down and explore the ‘why’ behind this naming convention as it implies much.

What about that tech rabbit hole, you ask? Oh yes, the rabbit hole. Think BIG databases. Think ‘smart’ databases. Think what that might do, distributed… got your attention now?
We’ll write more about this after our next patent filing. Stay tuned.

By Marcus Cannon, Business Development & Project Manager, Visual Purple, LLC

Sometimes the bottom line really is the bottom line. In the midst of an economic downturn executives are leery of spending on anything that doesn’t seem likely to increase profit. Charles Cooper echoed this sentiment recently closing with the advice that “telling the boss that you’re saving the environment in the process is not likely to be the clincher. Ever.” Similarly, JP Morgan’s managing director Mike Dorsey recently put it as bluntly as possible: “Saving the world is not a substitute for being financially successful.”

Luckily, using virtual world technology in order to offset travel costs is cleantech that makes sense. More and more companies are recognizing that consistently high fuel costs, lodging costs, per diem costs, and the opportunity cost of having the workforce away from the workplace doesn’t make that much sense. There may always be some number of events that companies will want live, but that number is dwindling. As virtual world technology improves, distributed workforces are more and more able to effectively use VWs as effective mediums for training, project meetings, team-building exercises, and conferences. Despite the traditional misconception—employees won’t pay attention because they’re sitting in their offices on their computers—many firms report that employees have higher immersion and participation levels while attending via a VW. These employees are not jet-lagged, they’re not sitting in a stuffy (or frigidly cold) conference room with dim lighting, and they’re able to bring the full resources of their native work environment to bear on problems and challenges being collaboratively discussed in the VW.

In a bear market prospects for cleantech as a feel-good investment are indeed bare. But when a minimal investment can offset massive costs and contribute to a company’s environmentally friendly image, that’s an investment executives are likely to embrace.